Granny

Granny Exist Count

Secret
Exist Count
Guess
Not Known
19,294-90,960
Value
25 ROBUX
Demand
TERRIBLE
Rarest Mutation
Rarest Trait
Exist Count
Guess
Not Known
Official exists is Not Known.
Guess range: 19,294-90,960
Rarest Mutation
Rarest Trait
Exist Count Rarest Mutation Rarest Trait
Not Known
Guess
Official exists is Not Known.
Guess range: 19,294-90,960
25 ROBUX
Value
TERRIBLE
Demand
Trade Granny — Check in Calculator
Value
$25.00
Income/s
Mutation Value
$25.00
30D PRICE
High +150.0%
No price history yet
26 days 25.00 ROBUX

Mutations

Variant Exist Count
Normal
Bloodrot
Candy 1 Trait
Default
Diamond
Diamond 1 Trait
Divine
Galaxy
Galaxy 1 Trait
Gold
Gold 1 Trait
Lava
Lava 1 Trait
Normal 1 Trait
Radioactive 1 Trait
Rainbow
Rainbow 1 Trait
Yin Yang 1 Trait
Candy
Radioactive
Yin Yang
Cursed
Cyber

Trivia

Granny was teased by SpyderSammy after he said "rest in peace my granny she got hit by a bazooka", and then after said "should we hold a funeral for granny".

Granny had a poll held for it, deciding whether or not this Brainrot will be in the game. The poll had a majority of "yes", so Sammy announced it will release.

Granny is based off of a song by an artist called Miami XO talking about how their grandma got hit by a bazooka.

Granny FAQ

How many Granny exist in Steal a Brainrot?

The exact count is not confirmed, but Granny is estimated to exist around 19,294-90,960 copies.

Is Granny rare?

Granny is considered extremely rare in Steal a Brainrot. Its Secret rarity tier puts it among the hardest items to find. Community trading data shows an average value of around 0 coins.

What is the best mutation for Granny?

Granny has 22 known mutation(s). Check the Variants table above for exist counts per mutation to identify the rarest option.

Is Granny worth trading for?

Yes — Granny is generally considered high-value for trading due to its Secret rarity tier and low supply. Community trading data shows an average value of around 0 coins.

About Granny

Granny includes an animal-human hybrid combination, consisting of a white dove, and a grandma. Granny wears gold glasses and wears gold earings on their ears, while having their torso replaced with a dove's.

Granny is a secret-tier brainrot in Steal a Brainrot, the Roblox collection-and-trading game where every pet generates passive income and can be upgraded with mutations and traits. At base, Granny earns $0/s and costs $0 from the in-game shop — those numbers are the floor, before any multiplier from mutations or trait stacking is applied.

This brainrot was first added in Update 43. It is obtained via Being spawned for 5 times, like Mi Gatito in-game. Verify availability before any trade — Steal a Brainrot regularly cycles which items are obtainable, and a brainrot's market value can swing sharply when the game flips it to limited or unobtainable status.

Rarity and Value Signals

  • Granny is listed as Secret rarity in Steal a Brainrot.
  • The official exist count is not known yet, so the current guess range is used as a temporary supply signal.
  • The latest tracked value signal is around 25 ROBUX.
  • Current demand is marked as TERRIBLE.

Best Mutations and Traits

  • This page tracks 22 mutation option(s) for Granny.

Should You Trade for Granny?

  • Granny can be worth watching for trades because its rarity tier is one of the strongest item signals.
  • Use the value and demand signals on this page as context before comparing recent community trades.

Availability and Trade Notes

  • No confirmed acquisition method is stored yet, so this page avoids guessing how to obtain Granny.
  • Secret rarity is one of the main signals to check before judging whether Granny is common, collectible, or trade-sensitive.
  • The current exist count is a guess range, not a confirmed official count, so treat the supply signal as directional.
  • Mutation data is available, so compare variant supply instead of judging only the base item.
  • rot.rocks currently records demand TERRIBLE and trend LOWERING for this item.
  • The base income signal is 0, which can matter when players compare collecting value against trading value.